veththebrave (
veththebrave) wrote2024-08-07 01:40 pm
Labyrinthium regains
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Legend
- BLACK – Started in game with these features.
- RED – Gained via the scarlet potion.
- GRAY – Not yet regained via shards MM/DD/YYYY.
- GREEN – Not yet known at level 17.
Racial Traits & Feats — Halfling
- Naturally Stealthy — You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
- Lucky — When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave —You have advantage on saving throws against being frightened.
- Halfling Nimbleness: — You can move through the space of any creature that is of a size larger than yours.
- Feat: Crossbow Expert - Ignore loading property of crossbows with which you are proficient - Being within 5 feet of a hostile creature doesn't impose disadvantage on ranged attacks - when you attack with a one-handed weapon, you can use a bonus action to attack with a hand crossbow you are holding Feat: Squat Nimbleness - Increase Str or Dex by 1, to a max of 20 - Increase walking speed by 5 ft. - Prof in Acrobatics or Athletics - Adv on Athletics or Acrobatics checks to escape being grappled Feat: Resilient - WIS +1, Proficiency in Wisdom Saving Throws Aquamarine Dust Tattoo: +1 Charisma Feat: Sharpshooter - No disadvantage on long ranged attacks - Ranged weapons ignore 1/2 and 3/4 cover - Can take a -5 penalty to ranged attack roll; if it hits, it deals +10 damage.
Class Features — lightfoot/arcane trickster
- Lightfoot halflings stand about 3 feet tall and usually weigh between 30 and 35 pounds. They have brown or black eyes. Lightfoot halfling men often have long sideburns, but beards are rare among them and mustaches almost unseen. Lightfoot halflings prefer simple, comfortable, and practical clothes.
- Spellcasting: The Arcane Tricksters defining feature. You’re limited almost exclusively to Enchantment and Illusion spells for your leveled spells, but both of those schools work very well for Arcane Tricksters. When selecting spells, remember that Sneak Attack requires Dexterity-based weapon attacks, so you can’t apply it to spell attacks. Instead, you’ll generally rely on spells like Booming Blade and Shadow Blade. For help selecting spells, see our Rogue Spell List Breakdown. Mage Hand Legerdemain: Controlling the hand as a Bonus Action means that you can pick locks and pick pockets while you’re doing other things like fighting or casting other spells, and, since the hand is invisible, you can send it off to do those things unnoticed while you and your allies are busy hiding, fighting, carousing, or whatever else you do with your day. Magical Ambush: Since your spell DC likely won’t be as good as that of a dedicated spellcaster, this can really do a lot to improve the reliability of your spells. I’m still nervous to recommend spells which require saving throws as a go-to option for the Arcane Trickster, but mathematically it makes sense. Disadvantage works out to slightly more than a -3 penalty, so if your Intelligence is 14 or higher your spells can be roughly as reliable as those of a wizard with 20 Intelligence. Versatile Trickster: Advantage allows you to Sneak Attack the target, which is primary appeal of Versatile Trickster. However, it has some problematic limitations due to the limitations of Mage Hand.
Potion Powers — (for when she drinks)
- None yet.
Spellcasting
Cantrips
- Caleb's Produce Flame — 🅲 — DESCRIPTION.
- Water shape — DESCRIPTION.
- Mage Hand — DESCRIPTION.
- Message — DESCRIPTION.
- Shocking Grasp — DESCRIPTION.
- Wrist Pocket — 🅲 — He can channel his magic through one object on his person, usually a cone on his dick. A high level cantrip spell.
Level 1
- Healing Word — Heals the person it is directed towards a bit.
- Thunderwave — Protection in a 15' radius of yourself.
- Unseen Servant — 🆁 — Duplicates himself- mindless, invisible, voiceless.
Level 2
- Blindness — DESCRIPTION.
- Hold Person — DESCRIPTION.
- Invisibility — DESCRIPTION.
- Suggestion — DESCRIPTION.
Level 3
- Counterspell — DESCRIPTION.
- Lightning Bolt — DESCRIPTION.
- Stinking Cloud — 🅲 — DESCRIPTION.
- Dispel Magic — DESCRIPTION.
- Major Image — 🅲 — DESCRIPTION.
Level 4
- Banishment — 🅲 — DESCRIPTION.
- Dimension Door — DESCRIPTION.
- Polymorph — 🅲 — DESCRIPTION.
- Dominate Beast — 🅲 — DESCRIPTION.
- Otiluke's Resilient Sphere — 🅲 — DESCRIPTION.
Level 5
- Bigby's Hand — 🅲 — DESCRIPTION.
- Dominate Person — 🅲 — DESCRIPTION.
- Seeming — DESCRIPTION.
- Greater Restoration — DESCRIPTION.
- Modify Memory — 🅲 — DESCRIPTION.
Level 6
- Eyebite — 🅲 — DESCRIPTION.
Level 7
- Mordenkainen's Magnificent Mansion — DESCRIPTION.
- Reverse Gravity — 🅲 — DESCRIPTION.
Level 8
- Dominate Monster — 🅲 — DESCRIPTION.
Level 9
- True Polymorph — 🅲 — DESCRIPTION.
- Wish — DESCRIPTION.
by killthecake — click to expand/collapse!
